Hello world!
Announcing Cozy Quest - A Social MMO Where you can be a Quest Giver ๐, Business Owner ๐ธ, Adventurer and more!
Hey everyone! I'm excited to finally share what I've been working on - a cozy MMO that turns the traditional MMO formula on its head. In Cozy Quest, every player can become a quest giver, run their own business, and help shape the world through their crafting and creativity.
The Vision ๐ฏ
Imagine walking into a tavern and picking up a quest, only to discover it was carefully crafted by another player. Or running your own apothecary shop, creating unique potion recipes that adventurers seek out from across the realm. That's the world of Cozy Quest - where every trade skill is a journey worth taking, and every player can leave their mark on the world.
Core Features ๐ ๏ธ
- Player-Created Quests: Once you master a trade skill, you can design and publish your own quest chains
- Deep Crafting System: Every item tells a story of its creator and the resources used to make it
- Player-Owned Businesses: Run your own tavern, shop, or crafting hall
- Private Islands: Own your slice of the world, complete with customizable dungeons
- Dynamic Weather & Seasons: A living world that affects gameplay and resource gathering
Technical Foundation ๐ป
We're building Cozy Quest with:
- Godot Engine for reliable performance and moddability
- Phoenix Framework for real-time multiplayer
- Custom-built state synchronization for smooth gameplay
- Player-driven economy with real value exchange
Current State & Next Steps ๐
Right now, we're in early development, focusing on our core systems:
- Multiplayer synchronization
- Basic crafting loops
- Building system prototype
- Quest creation tools
Early Testing Plans ๐
We're planning to start small, focused playtests in the coming months. Our initial vertical slice will include:
- One detailed town zone
- Basic house customization
- Complete gathering-to-crafting loop
- Simple marketplace system
Join Our Journey ๐ฑ
We're building this game for people who love crafting, socializing, and creating experiences for others. If this sounds like your kind of adventure:
- Join our Discord [coming soon]
- Follow our dev log here
- Wishlist on Steam [coming soon]
FAQ โ
Q: When will it be playable? A: We're aiming for a closed alpha by mid-2025, but we'll be sharing regular development updates and previews before then.
Q: Will it be free to play? A: Yes! The base game will be free to play. Premium features will focus on property ownership and business operations.
Q: What makes this different from other MMOs? A: Our focus is on player-created content and social systems rather than combat. Think of it as a cozy game where you can build a reputation as a master craftsperson, quest designer, or business owner.
I'll be posting weekly dev updates here as we progress. Can't wait to share more with you all and hear your thoughts!
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